Overview
Eligible applicants are required to form consortia consisting of two entities: a research team, which can be a research organization or academic group specializing in human-centric assessments of XR technologies, and an end-user, which can include various types of entities such as small and medium enterprises, large corporations, or public organizations that utilize XR solutions for industrial applications.
The project focuses on demonstrating and commercializing solutions that achieve Technology Readiness Levels (TRL) 7 or 8 at the time of application. This implies that the projects should be near-market, involving demonstration or system prototype testing in operational environments.
The funding will support a 12-month program that includes three distinct stages: Individual Mentoring Plan for two months with up to €32,700, beta testing for five months with up to €107,600, and an impact analysis for another five months with up to €93,600. A crucial aspect of this opportunity is the requirement for deliverables related to social sciences and humanities to be open-source, thereby contributing to the XR and research communities.
Projects submitted should align with EU policies, particularly addressing social, economic, and environmental impacts in support of sustainable development and the European Green Deal. The application process is competitive, consisting of four stages: an admissibility and eligibility check, scope screening, an external evaluation, and final project selection by a consortium of experts.
Further information, including detailed application procedures and requirements, can be found in the Guide of Applicants. The selection process is focused on fostering collaboration between the research sector and industrial end-users to drive the adoption of XR technologies in various applications, particularly those focused on enhancing operational efficiencies such as fleet management. The overarching aim is to tailor XR innovations to solve industry-specific challenges while ensuring that the outcomes positively impact the broader community.
Detail
The opening date for submissions is June 10, 2025, and the deadline for submissions is August 12, 2025, at 02:00 Brussels time. The expected duration of participation is 12 months. The total funding available for this call is 935,600.00 €.
The project acronym is XR2Industry, and the full name of the EU-funded project is Tailoring eXtended Reality to Industry's needs. The grant agreement number is 101135547. The topic is HORIZON-CL4-2023-HUMAN-01-22 - eXtended Reality for Industry 5.0 (IA).
The call aims to select up to 4 consortia, each consisting of 2 entities: a research team (Research Organisation or Academia Research Groups specialized in human-centric assessment of XR technologies) and an end-user (any type of entity as end-user for the platform).
The XR2Industry project seeks entities legally registered before May 30th, 2025, in eligible countries (as described in Guide of Applicants, Section 3.1). Applicants must address one of the challenges outlined in the Guide of Applicants, Section 3.2.
The project aims to provide a human-centric assessment framework and enable testing of the platform in near-to-operations environments in collaboration with end-users from relevant industrial ecosystems. Activities should include relevant scale testing in industrial settings, including fleet management and specific XR activities. A focus on Social Sciences and Humanities (SHS) is expected, with public deliverables, to benefit the XR and research communities.
Each selected consortium will receive a maximum of 233,900 € (fixed lump sum) during the 12-month Support Programme, which includes the following stages:
Stage 1: Individual Mentoring Plan-IMP (2 months): up to 32,700 €
Stage 2: Beta testing (5 months): up to 107,600 €
Stage 3: Analysis (5 months): up to 93,600 €
Solutions submitted must have a Technology Readiness Level (TRL) of 7 or 8 at the time of application.
It is an eligibility requirement that the SHS aspects resulting from testing during project execution are open source. Public deliverables are mandatory (open source) on SHS aspects issued from testing. The outcomes of the work performed should benefit the XR and research communities.
The project must demonstrate a clear European Dimension, contributing to environmental, social, and economic impacts to support sustainable development, the Green Deal, and other European Union policies.
The submission process involves an application form available at https://xr2industry-3.fundingbox.com/apply.
The selection process consists of 4 phases:
Step 1: Checking admissibility and eligibility conditions.
Step 2: In/Out Scope Screening, based on fitting within the scope of the project and having a European Dimension.
Step 3: External evaluators assessing the proposal according to the criteria.
Step 4: The XR2Industry Consortium and Experts choosing the Provisional List of third-party projects and Reserve List, based on the Ranking List.
Further information can be found in the Guide of Applicants, Section 4.
The application form is available at https://xr2industry-3.fundingbox.com/apply. For help, contact info.xr2industry@fundingbox.com. The project website is https://xr2industry-3.fundingbox.com/.
In summary, the XR2Industry 3rd Open Call for use cases seeks consortia comprising a research team and an end-user to test and validate extended reality (XR) technologies in industrial settings. The project emphasizes a human-centric approach, requiring a focus on social sciences and humanities, and open-source deliverables. The selected consortia will receive funding and mentoring to support their projects, which must have a Technology Readiness Level of 7 or 8. The overall goal is to tailor XR technologies to the needs of Industry 5.0, contributing to sustainable development and European Union policies. The call aims to foster collaboration between research and industry, promoting the adoption of XR technologies in various industrial applications, including fleet management and other specific XR activities, while ensuring a positive social and economic impact.
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Breakdown
Funding Type: The funding type is a grant, specifically cascade funding, with a fixed lump sum.
Consortium Requirement: A consortium of two applicants is required.
Beneficiary Scope (Geographic Eligibility): The geographic eligibility is defined by the "eligible countries" described in Section 3.1 of the Guide of Applicants. The specific countries are not listed in the provided text, but applicants must be legally registered in those eligible countries before May 30th, 2025.
Target Sector: The program targets the eXtended Reality (XR) sector, specifically its application in Industry 5.0, with a focus on human-centric assessment and industrial ecosystems. It also emphasizes Social Sciences and Humanities (SHS) aspects.
Mentioned Countries: No specific countries are mentioned in the provided text. Eligibility is based on "eligible countries" described in the Guide of Applicants, Section 3.1.
Project Stage: The expected maturity of the project is Technology Readiness Level (TRL) 7 or 8 at the time of application. This indicates a demonstration or system prototype demonstration in an operational environment.
Funding Amount: Each selected consortium will receive a maximum of 233,900€ as a fixed lump sum. The total funding available for the 3rd Open Call is 935,600€, implying that up to 4 consortia will be selected. The funding is distributed across three stages: Stage 1 Individual Mentoring Plan-IMP (2 months): up to 32,700€, Stage 2 Beta testing (5 months): up to 107,600€, Stage 3 Analysis (5 months): up to 93,600€.
Application Type: The application type is an open call.
Nature of Support: Beneficiaries will receive money in the form of a fixed lump sum grant.
Application Stages: The selection process involves 4 stages: Step 1: Admissibility and eligibility check. Step 2: In/Out Scope Screening, based on fitting within the scope of the project and having a European Dimension. Step 3: External evaluators assess the proposal according to the criteria. Step 4: The XR2Industry Consortium and Experts choose the Provisional List of third-party projects and Reserve List, based on the Ranking List.
Success Rates: The success rate cannot be determined from the provided text. However, since up to 4 consortia will be selected out of all applications, the success rate is likely to be below 10%, depending on the number of applications received.
Co-funding Requirement: The provided text does not explicitly mention a co-funding requirement.
Summary:
The XR2Industry 3rd Open Call for use cases is a funding opportunity under the Horizon Europe program, specifically targeting the application of eXtended Reality (XR) technologies in Industry 5.0. The call aims to select up to 4 consortia, each consisting of a research team and an end-user, to test and validate a human-centric assessment framework for XR platforms in near-to-operations industrial settings. The selected consortia will receive a fixed lump sum of up to 233,900€ to support a 12-month program that includes individual mentoring, beta testing, and analysis. The projects must have a Technology Readiness Level of 7 or 8 at the time of application and should focus on addressing specific challenges outlined in the Guide of Applicants. A key requirement is the focus on Social Sciences and Humanities (SHS) aspects, with mandatory open-source public deliverables to benefit the XR and research communities. The projects must also demonstrate a clear European Dimension, contributing to environmental, social, and economic impacts in line with EU policies like the Green Deal. The application deadline is August 12, 2025. The selection process involves a four-stage evaluation, including eligibility checks, scope screening, external evaluation, and final selection by the XR2Industry Consortium and experts. The application must be submitted through the online application form.
Short Summary
Impact The XR2Industry 3rd Open Call aims to advance the application of extended reality (XR) technologies in industrial settings, focusing on human-centric assessment frameworks and contributing to EU policies like the Green Deal. | Impact | The XR2Industry 3rd Open Call aims to advance the application of extended reality (XR) technologies in industrial settings, focusing on human-centric assessment frameworks and contributing to EU policies like the Green Deal. |
Applicant Applicants should possess expertise in human-centric assessment of XR technologies, with capabilities in research and industrial application development. | Applicant | Applicants should possess expertise in human-centric assessment of XR technologies, with capabilities in research and industrial application development. |
Developments Funding will support projects that demonstrate and commercialize XR technologies in advanced manufacturing and industrial ecosystems, particularly at Technology Readiness Levels 7 and 8. | Developments | Funding will support projects that demonstrate and commercialize XR technologies in advanced manufacturing and industrial ecosystems, particularly at Technology Readiness Levels 7 and 8. |
Applicant Type This funding is designed for consortia comprising research organizations and end-users from various sectors, including SMEs and large enterprises. | Applicant Type | This funding is designed for consortia comprising research organizations and end-users from various sectors, including SMEs and large enterprises. |
Consortium A mandatory consortium of at least two entities is required, consisting of one research team and one end-user. | Consortium | A mandatory consortium of at least two entities is required, consisting of one research team and one end-user. |
Funding Amount Each selected consortium will receive a maximum of €233,900 as a fixed lump sum. | Funding Amount | Each selected consortium will receive a maximum of €233,900 as a fixed lump sum. |
Countries Eligible countries include EU member states and Horizon Europe-associated countries, as specified in the Guide of Applicants. | Countries | Eligible countries include EU member states and Horizon Europe-associated countries, as specified in the Guide of Applicants. |
Industry This funding targets the eXtended Reality (XR) sector, specifically its application in Industry 5.0, with an emphasis on social sciences and humanities. | Industry | This funding targets the eXtended Reality (XR) sector, specifically its application in Industry 5.0, with an emphasis on social sciences and humanities. |
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