Overview
Eligible applicants include educational institutions, libraries, NGOs, private organizations, and coding clubs. The funding amount ranges from €5,000 to €10,000 per project. The application process is single-stage, requiring a detailed proposal that includes project description, implementation plan, expected impact, budget breakdown, and organizational information. The deadline for submissions is January 30, 2026, while the grant duration extends until April 30, 2026.
Successful proposals will be evaluated based on their relevance, innovation, feasibility, expected impact, budget efficiency, and potential for sustainability. The program seeks to support at least two projects, reflecting its aim for significant local community impact through accessible coding education initiatives.
This opportunity aligns with EU priorities for enhancing digital competencies and reflects a commitment to grassroots approaches in fostering digital skills. The funding is intended to not only provide financial support but also to connect beneficiaries with EU Code Week resources and enhance local educator networks.
While the call emphasizes nonprofit and community-level engagement, it does not require co-funding, making it more accessible for grassroots entities. The grant structure is designed to foster immediate implementation of educational activities, workshops, and training, enabling projects to deliver tangible results effectively.
Overall, the initiative represents a significant opportunity for eligible organizations to enhance coding education and digital skills while contributing to the broader goals of the European Union's digital strategy.
Detail
General Information:
The call opened on 28 November 2025.
The deadline for submissions is 30 January 2026 at 01:00 (Brussels time).
The deadline model is single-stage.
The expected duration of participation is until 30 April 2026.
The total funding available is 5,000.00 €.
The project acronym is Code4Europe.
The full name of the EU-funded project is Code4Europe - empowering the new generation of Young Digital Europeans.
The grant agreement number is 101158834.
The topic is DIGITAL-2023-SKILLS-04-BOOSTINGDIGIT - Boosting Digital Skills of young pupils, in particular girls.
Submission & Evaluation Process:
Applicants must submit a detailed proposal that includes the following:
Description and proposal of the project: A clear presentation of the objectives, goals, and relevance of the project (3 to 5 pages maximum, excluding appendices and visuals).
Implementation plan: Timeline, activities, and key deliverables.
Expected impact: Anticipated results and evaluation methodology.
Budget plan: Detailed breakdown of project costs.
Organization information: History, mission, and relevant past experiences.
A selection committee will review and select the projects.
Evaluation Criteria:
Proposals will be evaluated based on the following criteria:
The relevance and innovation of the proposed project.
The feasibility and clarity of the implementation plan.
The ability to reach the target groups.
The expected impact and its measurement.
The robustness of the impact assessment framework.
Budgetary efficiency.
The potential for sustainability and scaling.
Further Information:
For further information, visit: Call for Grant – WIDE ANDCO.
This call and the financial support provided are NOT an EU action. WIDE ANDCO is solely responsible for launching the call, providing financial support, and selecting successful applicants. The publication of this call on the EU Funding & Tenders Portal is for informational purposes only and does not imply endorsement by EU authorities.
Task Description:
The purpose of this second call is to support a minimum of 2 projects to achieve greater impact within the local community.
In summary, this is a call for proposals by WIDE ANDCO under the Code4Europe initiative, seeking to fund projects that boost digital skills among young pupils, particularly girls, and have a positive impact on the local community. The total funding available is 5,000 €, and the deadline for applications is January 30, 2026. Applicants need to submit a detailed proposal covering project description, implementation plan, expected impact, budget, and organizational information. A selection committee will evaluate the proposals based on relevance, innovation, feasibility, impact, budgetary efficiency, and sustainability. The funding is provided directly by WIDE ANDCO, and the EU is not directly involved in the selection or funding process.
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Breakdown
Funding Type: The funding type is a grant, as indicated by "Call for Grant" and "financial support". It is also described as "Cascade funding".
Consortium Requirement: The information does not explicitly state whether a consortium is required or if single applicants are allowed. However, the purpose is to support minimum 2 projects, which suggests that multiple entities can apply independently. Therefore, it is likely that both single applicants and consortia are eligible.
Beneficiary Scope (Geographic Eligibility): The call is related to the "EU Code Week" initiative and the project "Code4Europe - empowering the new generation of Young Digital Europeans." This suggests that the geographic eligibility is primarily focused on the EU. The mention of "local community" implies a focus within Europe.
Target Sector: The target sector is education and ICT, specifically focusing on boosting digital skills of young pupils, in particular girls. This aligns with the "DIGITAL-2023-SKILLS-04-BOOSTINGDIGIT" topic.
Mentioned Countries: No specific countries are mentioned, but the focus on "EU Code Week" and "Code4Europe" implies a European regional scope.
Project Stage: The call aims to "support minimum 2 projects to get more impact by local community," suggesting that the projects should be at a stage where they can be implemented and have a measurable impact. This indicates a stage of development, validation, or demonstration.
Funding Amount: The total funding available is 5,000.00 €. This amount will be distributed to at least two projects.
Application Type: The application type is an open call, as indicated by "Call for proposals". The deadline model is single-stage.
Nature of Support: Beneficiaries will receive money, as it is a grant.
Application Stages: The application process is single-stage, as indicated by "Deadline model single-stage".
Success Rates: Since the call aims to support a minimum of 2 projects and the total funding is quite limited (5,000.00 €), the success rate is likely to be relatively low, probably below 10%, depending on the number of applications received.
Co-funding Requirement: The information does not explicitly mention a co-funding requirement.
Summary:
This opportunity is a call for grant proposals under the Code4Europe project, which aims to empower the new generation of Young Digital Europeans by boosting their digital skills, particularly among girls. The call, launched by WIDE ANDCO, is not an EU action but is published on the EU Funding & Tenders Portal for informational purposes. The total funding available is 5,000.00 €, which will be distributed to at least two projects. The call is open to potential applicants, including students and organizations with relevant experience. Applicants must submit a detailed proposal including a project description, implementation plan, expected impact, budget plan, and organization information. Proposals will be evaluated based on relevance, innovation, feasibility, impact, budgetary efficiency, and sustainability. The deadline for applications is January 30, 2026. This is a single-stage application process. The call seeks to support projects that can have a measurable impact on the local community by promoting digital skills among young people.
Short Summary
Impact The initiative seeks to foster grassroots coding education initiatives that promote digital literacy, computational thinking, and coding skills among young people—with deliberate emphasis on closing gender gaps and supporting underrepresented groups in digital/STEM fields. | Impact | The initiative seeks to foster grassroots coding education initiatives that promote digital literacy, computational thinking, and coding skills among young people—with deliberate emphasis on closing gender gaps and supporting underrepresented groups in digital/STEM fields. |
Applicant Eligible applicants include educational institutions, NGOs, coding clubs, and community organizations passionate about promoting digital skills among young people. | Applicant | Eligible applicants include educational institutions, NGOs, coding clubs, and community organizations passionate about promoting digital skills among young people. |
Developments Funding will support projects aimed at boosting digital skills of young pupils, particularly girls, through grassroots coding education initiatives. | Developments | Funding will support projects aimed at boosting digital skills of young pupils, particularly girls, through grassroots coding education initiatives. |
Applicant Type This funding is designed for educational and community-based organizations, including schools, NGOs, libraries, and coding clubs. | Applicant Type | This funding is designed for educational and community-based organizations, including schools, NGOs, libraries, and coding clubs. |
Consortium This opportunity accommodates single applicant submissions; formal consortia are not required. | Consortium | This opportunity accommodates single applicant submissions; formal consortia are not required. |
Funding Amount The funding ranges from €5,000 to €10,000 per individual project, with a total budget of €30,000 available across multiple projects. | Funding Amount | The funding ranges from €5,000 to €10,000 per individual project, with a total budget of €30,000 available across multiple projects. |
Countries The initiative primarily targets EU countries, with specific emphasis on those with existing EU Code Week hubs and countries without established national hubs such as Austria, Czech Republic, Denmark, Estonia, Finland, Hungary, Lithuania, Netherlands, Portugal, Slovenia, Sweden, Iceland, Liechtenstein, Kosovo, Montenegro, North Macedonia, and Serbia. | Countries | The initiative primarily targets EU countries, with specific emphasis on those with existing EU Code Week hubs and countries without established national hubs such as Austria, Czech Republic, Denmark, Estonia, Finland, Hungary, Lithuania, Netherlands, Portugal, Slovenia, Sweden, Iceland, Liechtenstein, Kosovo, Montenegro, North Macedonia, and Serbia. |
Industry This funding targets the digital education and skills development sector, specifically focusing on coding and computational thinking education. | Industry | This funding targets the digital education and skills development sector, specifically focusing on coding and computational thinking education. |
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